- Animate card draws, plays, and row refills with smooth flight transitions and mid-flight reveal flips during initial deal - Introduce slot helper methods for consistent card positioning across renderers and animations - Show opponent hand as face-down fan with visible draw/discard pile counts - Track pending card UIDs to prevent rendering cards mid-animation - Support game-specific default playfields via gamesRegistry - Add guardFreshButton to prevent accidental clicks from pointer event bubbling - Add Starscape and Fantasy playfields; set Starscape as default for Star Wars |
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