fertig-classic-games/tools
Brian Fertig 03d35b0b00 Overhaul boss encounters into distinct escalating profiles per level
- Replace flat kind/secondaryKind model with named BOSS_PROFILES that each carry their own move list, speed multiplier, and attack cooldown, so later fights are harder along every axis at once.
- Add six new attack patterns (ring, spread, spiral, aimed, wall, reinforce) dispatched via round-robin; bosses under half health can swap to a harder phase2Moves set.
- Surface the boss name in the WARNING banner and extend its display time.
- Extend verifyDefender.js with check 10: asserts HP/cooldown monotonicity, valid move names, dual-phase presence, and live-simulates each level's boss to confirm declared move ordering and phase-2 takeover.
2026-09-06 15:54:20 -06:00
..
data
lib
__jig_init_driver.mjs Extend jigsaw initial-image test coverage 2026-08-30 21:19:11 -06:00
bloxorzMap.js
buildCommonWords.js
fetchStarControlAssets.js
genBloxorz.js
genDotLink.js
genExcitebikeTracks.js
genGooTower.js
genJumble.js
genKatamino.js
genMiniCrossword.js
genPeggleLevels.js
genPuddingMonsters.js
genRushHour.js
genSpireClimbCreatures.js
genSuperKartTracks.js
genTACampaign.js
genTetrisAttackPuzzles.js
genWolfenstein.js
genZuma.js
readExcitebikeMaps.js
regressionPipePuzzleUnhover.cjs Fix Gin Rummy stale-index drag bug and add Pipe Puzzle unhover regressio 2026-08-26 22:38:46 -06:00
smokeJigsaw.mjs Fix win-screen counter guard and add Playwright browser smoke test 2026-08-31 08:26:32 -06:00
smokePipePuzzle.cjs Rework Pipe Puzzle to branching network with no-leak win condition 2026-08-24 21:04:27 -06:00
smokeTents.js Add Tents sound effects and intro jingle 2026-08-28 21:09:04 -06:00
verifyAdvanceWars.js
verifyBalatro.js
verifyBejeweled.js
verifyBlockFighter.js
verifyBloxorz.js
verifyBookwork.js Add word-steered board generation and level-scaled special tiles to Book 2026-09-01 23:09:12 -06:00
verifyBookwormBoard.js Add word-steered board generation and level-scaled special tiles to Book 2026-09-01 23:09:12 -06:00
verifyCanasta.js
verifyCivilization.js
verifyColoradoDefense.js
verifyCribbage.js
verifyDefender.js Overhaul boss encounters into distinct escalating profiles per level 2026-09-06 15:54:20 -06:00
verifyDotLink.js
verifyDungeonBoss.js
verifyExcitebike.js
verifyGinRummy.js
verifyGooTower.js
verifyJewelQuest.js
verifyJigsaw.js Add piece joining, board locking, and site soundtrack to jigsaw game 2026-08-30 19:49:00 -06:00
verifyJumble.js
verifyMahjong.js
verifyMahjongMatch.js
verifyMasterOfVega.js Expand Master of Vega tutorial to cover full gameplay loop 2026-08-29 11:11:25 -06:00
verifyMiniMotorways.js
verifyPaiGowPoker.js
verifyPeggle.js
verifyPipePuzzle.js Simplify pipe puzzle to pure spanning-tree boards 2026-08-24 22:14:08 -06:00
verifyPuddingMonsters.js
verifyRisk.js
verifyRummikub.js
verifyRushHour.js
verifySWDBG.js
verifySlots.js
verifySpireClimb.js
verifyStarControl.js
verifySuperKart.js
verifyTempest.js
verifyTents.js Add Tents & Trees logic puzzle game 2026-08-27 20:51:26 -06:00
verifyTetrisAttack.js
verifyTotalAnnihilation.js
verifyWolfenstein.js feat(wolfenstein): add fists viewmodel, weapon cycling, ammo drops, and campaign carry-over 2026-08-22 19:07:37 -06:00
verifyZuma.js
wolfensteinMap.js