- Track `_prevRow` on falling panels for interpolation during animation - Add `_justLanded` flag to introduce a settling frame after panels land - Interpolate panel Y position from previous row for smoother fall effect - Defer match detection and chain-end logic until after settling frame - Update assets: new background-menu and main-title images, update existing sprites |
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| .. | ||
| fonts | ||
| fx | ||
| gamedata | ||
| images | ||
| info | ||
| music | ||
| speech | ||
| tutorial-videos | ||
| videos | ||