- Introduce muted palette and stroke outlines for unclaimed route segments so claimed routes pop - Refactor busy state handling to toggle dim overlay and suppress hand render flicker during animations - Improve modal layout using right-band centering, responsive font sizing, and word wrapping - Block input briefly after modal close to prevent accidental clicks - Add animated tab icons to the game menu with scale transitions and pulsing glow effects - Load new tab-icons assets in the preload scene |
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| .. | ||
| fonts | ||
| fx | ||
| images | ||
| music | ||
| speech | ||
| tutorial-videos | ||
| videos | ||