Introduce a new single-player logic puzzle game where players flick jelly blobs across a grid to slide and merge them into a single monster. - PuddingMonstersLogic.js: pure slide-and-merge model with BFS solver, no Phaser/DOM dependencies; shared by client and generator - PuddingMonstersGame.js: Phaser scene with drag-to-flick, arrow keys, undo/reset/hint, par tracking, star collection, death on spikes - genPuddingMonsters.js: offline level generator using seeded RNG and BFS solver; produces 40 levels across 5 difficulty tiers - puddingmonsters.json: generated level data (40 levels, 5–7 grid sizes) - Update main.js, GameRoomScene.js, PreloadScene.js, registry.js to wire the new game into the app - Update game-icons assets |
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| .. | ||
| card-backs.json | ||
| music.json | ||
| opponents.json | ||
| playfields.json | ||
| puddingmonsters.json | ||
| rushhour.json | ||