- Switch `animateActionText` from Phaser text to DOM container to ensure it renders above opponent portrait videos (which are DOM-based and thus always on top of the Phaser canvas) - Apply text-shadow via inline CSS for better cross-browser compatibility with DOM text - Increase depth to `D.modal + 100` to guarantee visibility over all other layers |
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| .. | ||
| games | ||
| scenes | ||
| services | ||
| ui | ||
| config.js | ||
| main.js | ||