- Replace generic sci-fi sounds with gem-themed audio (match, chain, drop, big drop) - Add context-aware match sounds based on special gems (hyper, flame) and match size - Improve Yatzi dice roll with bezier curve trajectories, rotation, and bounce - Restructure dice rendering to use containers for consistent transforms - Add new gem sound assets and SFX constants |
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| .. | ||
| blockfighter.json | ||
| card-backs.json | ||
| colored-playfields.json | ||
| dotlink.json | ||
| jewelquest.json | ||
| katamino.json | ||
| music.json | ||
| opponents.json | ||
| playfields.json | ||
| puddingmonsters.json | ||
| rushhour.json | ||
| shift-artwork.json | ||
| slots-artwork.json | ||
| zuma.json | ||