fertig-classic-games/data
Brian Fertig def5c9904a feat(civ): add per-leader starting techs, union with trait techs, and setup background
Allow each opponent to declare their own 2-3 starting technologies in
opponents.json, independent of their civ trait. During game creation,
personal and trait-based starting techs are unioned (deduped) so
pioneering leaders with overlapping lists don't double-grant.

- Add optional setup screen background image (civilization-setup-bg)
- Update leader detail panel description to list personal starting techs
- Deduplicate trait + personal techs via Set in CivilizationLogic
- Add validation for startingTechs arrays, tech existence, 2-3 total count,
  and variety across leaders in verifyCivilization
- Add integration tests for personal tech granting and overlap deduplication
2026-07-16 10:31:25 -06:00
..
crosswords
wordlists
balatro-artwork.json Balatro All remaining Icons 2026-07-11 13:07:56 -06:00
blockfighter.json
bookwork.json
card-backs.json
civilization-artwork.json feat(civilization): sprite units, animated movement, city naming, mouse zoom 2026-07-15 22:41:02 -06:00
civilization-rules.json feat(civ): add leader trait system with bonuses, starting techs, and UI 2026-07-16 10:31:02 -06:00
colorado-defense-cities.json feat(peggle): overhaul 7 powers with enhanced mechanics, visuals, and audio 2026-07-13 17:50:24 -06:00
colored-playfields.json
dotlink.json
dungeonboss-artwork.json
jewelquest.json
jumble-riddles.json
jumble.json
katamino.json
music.json
opponents.json feat(civ): add per-leader starting techs, union with trait techs, and setup background 2026-07-16 10:31:25 -06:00
playfields.json
puddingmonsters.json
rushhour.json
shift-artwork.json
slots-artwork.json
spireclimb-artwork.json
star-control-ships.json refactor: improve Star Control ship rendering and ship picker UX 2026-07-15 11:45:08 -06:00
swdbg-artwork.json
swdbg-cards.json
zuma.json