fertig-classic-games/assets
Brian Fertig d8d127f33a feat(mastervega): add research choice prompts, Delaunay-controlled-space corridors, and map UX improvements
- Introduce VegaResearchChoiceScreen for ambiguous tech selections: when
  a player completes research that opens a 2+ way choice rung, they're
  prompted before the turn report to pick their next technology.

- Add VegaDelaunay.js (Bowyer-Watson Delaunay triangulation) and use it
  in VegaStarMap to draw "controlled space" corridors/fills between the
  player's own colonized stars instead of a blanket radius.

- Improve star map UX: stagger docked fleet markers per-star, add
  PAN_SLACK so edge stars can be dragged out from under the side panel,
  and show colony info bars at mid-zooms with text only at near-zoom.

- Add `closable` option to modalShell so forced-choice screens can
  suppress the ✕ button.

- Export buildVideoPanel from VegaResearchScreen for reuse by the new
  choice screen.

- Update artwork JSON: rrashaa and cerebrai audience videos now use
  species-specific clips; add intro-human.mp3 and new video assets.

- Add tests for openResearchChoices and pendingResearchChoices filtering
  logic in verifyMasterOfVega.js.
2026-08-08 08:39:45 -06:00
..
fonts
fx
gamedata feat(mastervega): refine star map colony info, tech effects display, and turn report layout 2026-08-06 18:33:04 -06:00
images **Update vega ship graphics** 2026-08-05 23:50:03 -06:00
info
music
speech feat(mastervega): add research choice prompts, Delaunay-controlled-space corridors, and map UX improvements 2026-08-08 08:39:45 -06:00
tutorial-videos
videos feat(mastervega): add research choice prompts, Delaunay-controlled-space corridors, and map UX improvements 2026-08-08 08:39:45 -06:00