fertig-classic-games/server
Brian Fertig d51d026352 feat: add Zuma marble-shooter game with 20 levels
Implement a complete Zuma-style puzzle game featuring:

- Pure game engine (`ZumaLogic.js`) with Catmull-Rom path animation,
  segment-based chain physics, match-3 popping, and power-ups (slow,
  reverse, accuracy, explosion)
- Phaser scene (`ZumaGame.js`) with procedural textures, laser sight,
  and full UI (level select, overlays, scoring)
- 20 hand-designed levels across 6 path shapes (s-curve, horseshoe,
  spiral, zigzag, double-loop, figure-eight) with calibrated difficulty
- Level generator (`genZuma.js`) and verification suite (`verifyZuma.js`)
  for path geometry, parameter ranges, and engine correctness
- Platform integration: game registry, scene dispatch, preload asset
2026-06-12 00:15:51 -06:00
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auth
data Crossword Changes and added Tectonic 2026-06-05 23:24:11 -06:00
db feat: add Rush Hour puzzle game with logic category 2026-06-08 17:57:24 -06:00
email refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
games feat: add Zuma marble-shooter game with 20 levels 2026-06-12 00:15:51 -06:00
history refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
profile
puzzles feat: overhaul Pudding Monsters scoring and add opponent videos 2026-06-08 22:24:12 -06:00
scripts feat: add Zuma marble-shooter game with 20 levels 2026-06-12 00:15:51 -06:00
words feat: add Kiitos word game with 3-round progression and AI 2026-06-07 11:00:17 -06:00
config.js refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
index.js feat: add Rush Hour puzzle game with logic category 2026-06-08 17:57:24 -06:00