- Implement Go Fish game logic in GoFishLogic.js with state management, turn handling, and pair scoring - Create GoFishAI.js with memory-based opponent that tracks card distribution and makes strategic decisions - Build GoFishGame.js scene with Phaser UI including card rendering, seat layouts, animations, and game flow - Register Go Fish in gameRegistry with 'cards' category and multiplayer support (1-4 players) - Update GameMenuScene to display 'Cards' column for card games - Wire up GoFishGame in GameRoomScene slug dispatch and main.js scene registry |
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| assets | ||
| data | ||
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| index.html | ||
| styles.css | ||