fertig-classic-games/assets/images/advancewars
Brian Fertig 18412e34f9 feat: enhance Advance Wars replay HP display and terrain rendering, add Tetris Attack host backgrounds
Advance Wars:
- Add HP override system (seed/set/clearHpOverride) so units show correct
  HP during enemy-turn replay until their battle animation plays
- Redesign river/road channel rendering with layered depth: rivers get
  deep channel, light core, and ripple crests; roads get concrete shoulders,
  asphalt, and dashed centre lines phase-locked to tile seams

Tetris Attack:
- Add character sprite sheet and per-host background images (beth, jerry,
  michael, steve, victor, klaxon)
- Declare hero background assets in manifest; scene falls back gracefully
  when art is missing
- Update characterSheet path in tetrisattack-artwork.json
2026-07-20 23:20:58 -06:00
..
advancewars-battlebg.png
advancewars-battlebg.psd
advancewars-buildings.png
advancewars-buildings.psd
advancewars-terrain.png
advancewars-terrain.psd
advancewars-ui.png
advancewars-ui.psd
advancewars-units.png feat: enhance Advance Wars replay HP display and terrain rendering, add Tetris Attack host backgrounds 2026-07-20 23:20:58 -06:00
advancewars-units.psd feat: enhance Advance Wars replay HP display and terrain rendering, add Tetris Attack host backgrounds 2026-07-20 23:20:58 -06:00