fertig-classic-games/assets
Brian Fertig cb3c152d10 feat: pudding monsters waves 1-3, mahjong match FX, background art
Pudding Monsters:
- Rewrite level bank to 75 levels across 5 named chapters with a teach →
  drill → mix curriculum progression
- Implement 8 mechanics: sleepers, ice, slime trails, hypno goos, springs,
  tunnels, buttons+bricks, powerlifters+crates
- Split scoring into stars (target coverage) and crowns (par solves)
- Introduce planFlick/applyPlan so scene animation never disagrees with
  engine state
- Add mutable board layers (state.board) with generic cloning/hashing
- Level select: chapter rows, mechanic pips, tooltips, chapter-complete panels
- Monster type rendering: green/hypno/lifter colors, sleeper shut-eyes+Z

Mahjong Match:
- Add MahjongFx.js: shatter, burst, flash, ring, floatText, recoil,
  freed-tile chimes

Bloxorz:
- Add background images for menu and levels

Infrastructure:
- docs/puddingmonsters-mechanics-plan.md: living mechanics build-out plan
- tools/verifyPuddingMonsters.js: 1295 regression checks
- genPuddingMonsters.js: curriculum generator with load-bearing gates
- Add playSoundEx() for pitched sound cues
- Update asset manifest for all three games
2026-07-26 01:27:36 -06:00
..
fonts
fx feat(total-annihilation): polish visuals, audio, and game balance 2026-07-25 19:51:25 -06:00
gamedata
images feat: pudding monsters waves 1-3, mahjong match FX, background art 2026-07-26 01:27:36 -06:00
info
music
speech
tutorial-videos
videos