fertig-classic-games/public
Brian Fertig c9192cda75 feat(puddingmonsters): implement open-edge sliding mechanic
Make board edges open instead of walled — blobs that slide off the
table fall and die, faithful to the original Pudding Monsters.

- Detect edge deaths in computeSlide (deathCause: 'edge')
- Animate blobs tumbling off the board with overshoot + fade
- Show 'Overboard!' death overlay for edge falls vs 'Splat!' for spikes
- Redesign board as a floating table with open edges (drop shadow, no rim)
- Regenerate all levels with walls added to every tier (walls are the
  only terrain that stops a slide, so they're required from tier 1)
- Update UI copy to explain the new slide-and-fall rules
2026-06-12 00:52:36 -06:00
..
assets feat: add Zuma marble-shooter game with 20 levels 2026-06-12 00:15:51 -06:00
data feat(puddingmonsters): implement open-edge sliding mechanic 2026-06-12 00:52:36 -06:00
src feat(puddingmonsters): implement open-edge sliding mechanic 2026-06-12 00:52:36 -06:00
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favicon.ico
index.html
styles.css