fertig-classic-games/assets/speech/vega
Brian Fertig d8d127f33a feat(mastervega): add research choice prompts, Delaunay-controlled-space corridors, and map UX improvements
- Introduce VegaResearchChoiceScreen for ambiguous tech selections: when
  a player completes research that opens a 2+ way choice rung, they're
  prompted before the turn report to pick their next technology.

- Add VegaDelaunay.js (Bowyer-Watson Delaunay triangulation) and use it
  in VegaStarMap to draw "controlled space" corridors/fills between the
  player's own colonized stars instead of a blanket radius.

- Improve star map UX: stagger docked fleet markers per-star, add
  PAN_SLACK so edge stars can be dragged out from under the side panel,
  and show colony info bars at mid-zooms with text only at near-zoom.

- Add `closable` option to modalShell so forced-choice screens can
  suppress the ✕ button.

- Export buildVideoPanel from VegaResearchScreen for reuse by the new
  choice screen.

- Update artwork JSON: rrashaa and cerebrai audience videos now use
  species-specific clips; add intro-human.mp3 and new video assets.

- Add tests for openResearchChoices and pendingResearchChoices filtering
  logic in verifyMasterOfVega.js.
2026-08-08 08:39:45 -06:00
..
char-cerebrai.mp3
char-human.mp3
char-kestrelli.mp3
char-kkrix.mp3
char-lithox.mp3
char-mekhan.mp3
char-rrashaa.mp3
char-ssakar.mp3
char-umbrix.mp3
char-ursaal.mp3
intro-human.mp3 feat(mastervega): add research choice prompts, Delaunay-controlled-space corridors, and map UX improvements 2026-08-08 08:39:45 -06:00
ui-choose-start.mp3