- Add TA-specific sound effects (machinegun, 50cal, rocket variants, unit/vehicle loss) - Add background artwork and update core-units sprite sheet with correct path and dimensions - Introduce pintle gun weapon with burst fire mechanics - Switch weapon sounds to TA-themed audio; support sound arrays for random variant picking - Add impactSound field to projectile weapons, propagated through sim events - Reduce unit build times and increase structure HP for better pacing - Enable idle breathing/rotation animations on resource generators - Replace solid-color backdrop with painted background image on main menu - Fix camera state cleanup so menus render correctly after gameplay |
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|---|---|---|
| .. | ||
| crosswords | ||
| wordlists | ||
| advancewars-artwork.json | ||
| advancewars-campaign.json | ||
| advancewars-rules.json | ||
| adventure-music.json | ||
| arcadedark-music.json | ||
| balatro-artwork.json | ||
| blockfighter.json | ||
| bloxorz.json | ||
| bookwork.json | ||
| card-backs.json | ||
| civilization-artwork.json | ||
| civilization-rules.json | ||
| colorado-defense-cities.json | ||
| colored-playfields.json | ||
| dotlink.json | ||
| dungeonboss-artwork.json | ||
| hacker-music.json | ||
| jewelquest.json | ||
| jumble-riddles.json | ||
| jumble.json | ||
| katamino.json | ||
| music.json | ||
| nintendo-music.json | ||
| opponents.json | ||
| playfields.json | ||
| puddingmonsters.json | ||
| rushhour.json | ||
| shift-artwork.json | ||
| slots-artwork.json | ||
| spireclimb-artwork.json | ||
| star-control-ships.json | ||
| superkart-artwork.json | ||
| superkart-racers.json | ||
| superkart-rules.json | ||
| swdbg-artwork.json | ||
| swdbg-cards.json | ||
| tetrisattack-artwork.json | ||
| tetrisattack-puzzles.json | ||
| tetrisattack.json | ||
| totalannihilation-artwork.json | ||
| totalannihilation-campaign.json | ||
| totalannihilation-rules.json | ||
| zuma.json | ||