fertig-classic-games/server
Brian Fertig bbb9c329c7 feat: add 4-player Hong Kong style Mahjong with AI opponents
- Implement pure logic engine for tile management, shanten calculation, claim resolution, and faan scoring.
- Add heuristic AI (5 skill levels) using shanten minimization, ukeire tiebreaking, and adaptive defense.
- Build Phaser UI with tile rendering, dynamic scoreboard, claim prompts, hand-end modals, and a scoring reference panel.
- Integrate into frontend routing, opponent selection, and backend registry.
- Include headless verification script for tile catalog, scoring fixtures, and AI self-play invariant checks.
- Update game icon assets and add in-game tutorial.
2026-06-11 18:18:45 -06:00
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auth feat: overhaul visual theme to vintage gold and update UI components 2026-05-16 21:04:16 -06:00
data Crossword Changes and added Tectonic 2026-06-05 23:24:11 -06:00
db feat: add Rush Hour puzzle game with logic category 2026-06-08 17:57:24 -06:00
email refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
games feat: add 4-player Hong Kong style Mahjong with AI opponents 2026-06-11 18:18:45 -06:00
history refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
profile Added several opponents and Texas Hold Em 2026-05-16 11:59:33 -06:00
puzzles feat: overhaul Pudding Monsters scoring and add opponent videos 2026-06-08 22:24:12 -06:00
scripts feat: add 4-player Hong Kong style Mahjong with AI opponents 2026-06-11 18:18:45 -06:00
words feat: add Kiitos word game with 3-round progression and AI 2026-06-07 11:00:17 -06:00
config.js refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
index.js feat: add Rush Hour puzzle game with logic category 2026-06-08 17:57:24 -06:00