fertig-classic-games/public/src
Brian Fertig bbb9c329c7 feat: add 4-player Hong Kong style Mahjong with AI opponents
- Implement pure logic engine for tile management, shanten calculation, claim resolution, and faan scoring.
- Add heuristic AI (5 skill levels) using shanten minimization, ukeire tiebreaking, and adaptive defense.
- Build Phaser UI with tile rendering, dynamic scoreboard, claim prompts, hand-end modals, and a scoring reference panel.
- Integrate into frontend routing, opponent selection, and backend registry.
- Include headless verification script for tile catalog, scoring fixtures, and AI self-play invariant checks.
- Update game icon assets and add in-game tutorial.
2026-06-11 18:18:45 -06:00
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games feat: add 4-player Hong Kong style Mahjong with AI opponents 2026-06-11 18:18:45 -06:00
scenes feat: add 4-player Hong Kong style Mahjong with AI opponents 2026-06-11 18:18:45 -06:00
services refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
ui feat(monopoly): add sound effects for payment and pawn animations 2026-06-07 17:17:22 -06:00
config.js feat: overhaul visual theme to vintage gold and update UI components 2026-05-16 21:04:16 -06:00
main.js feat: add 4-player Hong Kong style Mahjong with AI opponents 2026-06-11 18:18:45 -06:00