- Replace uniform orange peg selection with weighted sampling, favoring circle pegs over brick sections (~2:1 ratio) to keep gameplay peg-centric - Rework Body Slam (The Smasher) power to launch at 0.7× speed with reduced gravity, aligning physics with updated power documentation - Adjust orange/green peg counts for levels 26, 27, 30, and 32 to fine-tune difficulty - Add Maurice character assets (PNG & MP4) - Clean up redundant portrait emotion triggers and add verification tests for weighted sampling and slam ball behavior |
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|---|---|---|
| .. | ||
| buildCommonWords.js | ||
| genDotLink.js | ||
| genJumble.js | ||
| genKatamino.js | ||
| genMiniCrossword.js | ||
| genPeggleLevels.js | ||
| genPuddingMonsters.js | ||
| genRushHour.js | ||
| genSpireClimbCreatures.js | ||
| genZuma.js | ||
| verifyBalatro.js | ||
| verifyBejeweled.js | ||
| verifyBlockFighter.js | ||
| verifyBookwork.js | ||
| verifyCanasta.js | ||
| verifyCribbage.js | ||
| verifyDotLink.js | ||
| verifyDungeonBoss.js | ||
| verifyGinRummy.js | ||
| verifyJewelQuest.js | ||
| verifyJumble.js | ||
| verifyMahjong.js | ||
| verifyMahjongMatch.js | ||
| verifyMiniMotorways.js | ||
| verifyPaiGowPoker.js | ||
| verifyPeggle.js | ||
| verifyRisk.js | ||
| verifyRummikub.js | ||
| verifySWDBG.js | ||
| verifySlots.js | ||
| verifySpireClimb.js | ||
| verifyZuma.js | ||