- Add edge-based camera panning when zoomed in (50px threshold from screen edges) - Add cinematic level intro animation: zoom to pipe, pause, then pan to initial structure - Block user input during intro animation to prevent interference - Add optional debug zoom level display (toggled via DEBUG_ZOOM constant) - Clean up intro animation and debug text on level reset |
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| .. | ||
| data | ||
| games | ||
| scenes | ||
| services | ||
| ui | ||
| words | ||
| config.js | ||
| main.js | ||