Refactor the ask sequence in GoFishGame.js to introduce a visual fishing line animation between the asker and target before revealing the result. Key changes: - Extract target slot/layout calculations outside conditional blocks for clarity. - Add `animateFishingLine` method to draw a dynamic hook arc with barb that extends from asker to target over 1 second. - Reorganize animation timing: reveal asker's card first, then cast fishing line, then handle catch/fail outcomes. - Simplify catch/fail logic by unifying post-line animation flows. - Improve visual feedback with staggered card appearances and smoother transitions. |
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