fertig-classic-games/data
Brian Fertig b479b6a21f feat: overhaul Bloxorz rendering, mechanics, and level design; update Total Annihilation visuals
Bloxorz:
- Rewrite renderer with axonometric projection, rigid 3D box rolling, and continuous face shading
- Introduce new tile types: heavy switches (standing-only), soft switches, hold pads, fragile ground, split cubes, and teleporters
- Redesign all 36 levels using hand-authored ASCII maps in the generator, organized into six progressive acts
- Add design gates to verify solvability, mechanic necessity, and difficulty progression across acts
- Improve input handling with a directional compass, WASD/arrow key resolution, and smooth teleport/fall animations
- Update tutorial to document new mechanics and tile behaviors

Total Annihilation:
- Extend unit/building sight range to cover weapon max range + 2 tiles for improved fog visibility
- Implement crossfade between wireframe and finished sprites for building construction
- Switch to full-color assets by removing army tinting, and update artwork JSON paths/sizes
- Adjust weapon stats (damage, reload times) in rules
- Update sprites documentation to reflect the new visual pipeline
2026-07-25 14:50:23 -06:00
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crosswords
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wordlists
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advancewars-artwork.json feat(advancewars): add HP text display to battle animations and procedural cursor 2026-07-19 19:04:14 -06:00
advancewars-campaign.json feat(advance-wars): add unit progression system with mission-based unlocks 2026-07-19 10:55:18 -06:00
advancewars-rules.json feat(advance-wars): add contextual battle and movement sound effects 2026-07-19 17:44:18 -06:00
adventure-music.json feat: add Advance Wars turn-based tactics game 2026-07-19 09:43:58 -06:00
arcadedark-music.json feat: add per-game soundtracks for multiple games 2026-07-18 17:21:32 -06:00
balatro-artwork.json
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blockfighter.json
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bloxorz.json feat: overhaul Bloxorz rendering, mechanics, and level design; update Total Annihilation visuals 2026-07-25 14:50:23 -06:00
bookwork.json
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card-backs.json
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civilization-artwork.json feat: add Total Annihilation game with campaign, AI, and full engine 2026-07-24 20:57:40 -06:00
civilization-rules.json feat(civ): AI-initiated diplomacy with frustration escalation 2026-07-23 16:26:15 -06:00
colorado-defense-cities.json
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colored-playfields.json
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dotlink.json
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dungeonboss-artwork.json
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hacker-music.json feat: add per-game soundtracks for multiple games 2026-07-18 17:21:32 -06:00
jewelquest.json
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jumble-riddles.json
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jumble.json
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katamino.json
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music.json feat: add per-game soundtrack system and Nintendo music for Super Kart 2026-07-18 16:53:49 -06:00
nintendo-music.json feat(tetrisattack): add optional character voice reactions and adjust BGM volume 2026-07-22 21:06:03 -06:00
opponents.json feat: add Total Annihilation game with campaign, AI, and full engine 2026-07-24 20:57:40 -06:00
playfields.json
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puddingmonsters.json
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rushhour.json
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shift-artwork.json
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slots-artwork.json
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spireclimb-artwork.json
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star-control-ships.json
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superkart-artwork.json feat: add per-game soundtrack system and Nintendo music for Super Kart 2026-07-18 16:53:49 -06:00
superkart-racers.json
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superkart-rules.json feat(superkart): add missed-checkpoint correction for shortcut detection 2026-07-22 13:00:12 -06:00
swdbg-artwork.json
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swdbg-cards.json
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tetrisattack-artwork.json feat: enhance Advance Wars replay HP display and terrain rendering, add Tetris Attack host backgrounds 2026-07-20 23:20:58 -06:00
tetrisattack-puzzles.json feat: add Tetris Attack (Panel de Pon) with endless, stage clear, and puzzle modes 2026-07-20 00:04:26 -06:00
tetrisattack.json feat(civilization): add japanese city theme and improve world generation 2026-07-22 23:48:41 -06:00
totalannihilation-artwork.json feat: overhaul Bloxorz rendering, mechanics, and level design; update Total Annihilation visuals 2026-07-25 14:50:23 -06:00
totalannihilation-campaign.json feat(totalannihilation): add victory conditions, new defensive towers, and combat improvements 2026-07-25 08:23:11 -06:00
totalannihilation-rules.json feat: overhaul Bloxorz rendering, mechanics, and level design; update Total Annihilation visuals 2026-07-25 14:50:23 -06:00
zuma.json
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