fertig-classic-games/tools
Brian Fertig def5c9904a feat(civ): add per-leader starting techs, union with trait techs, and setup background
Allow each opponent to declare their own 2-3 starting technologies in
opponents.json, independent of their civ trait. During game creation,
personal and trait-based starting techs are unioned (deduped) so
pioneering leaders with overlapping lists don't double-grant.

- Add optional setup screen background image (civilization-setup-bg)
- Update leader detail panel description to list personal starting techs
- Deduplicate trait + personal techs via Set in CivilizationLogic
- Add validation for startingTechs arrays, tech existence, 2-3 total count,
  and variety across leaders in verifyCivilization
- Add integration tests for personal tech granting and overlap deduplication
2026-07-16 10:31:25 -06:00
..
buildCommonWords.js
fetchStarControlAssets.js refactor: improve Star Control ship rendering and ship picker UX 2026-07-15 11:45:08 -06:00
genDotLink.js
genJumble.js
genKatamino.js
genMiniCrossword.js
genPeggleLevels.js Peggle Adjustments 2026-07-12 09:14:06 -06:00
genPuddingMonsters.js
genRushHour.js
genSpireClimbCreatures.js
genZuma.js
verifyBalatro.js
verifyBejeweled.js
verifyBlockFighter.js
verifyBookwork.js
verifyCanasta.js
verifyCivilization.js feat(civ): add per-leader starting techs, union with trait techs, and setup background 2026-07-16 10:31:25 -06:00
verifyColoradoDefense.js Further Tweaks to Colorado Defense 2026-07-14 13:19:07 -06:00
verifyCribbage.js
verifyDotLink.js
verifyDungeonBoss.js
verifyGinRummy.js
verifyJewelQuest.js
verifyJumble.js
verifyMahjong.js
verifyMahjongMatch.js
verifyMiniMotorways.js
verifyPaiGowPoker.js
verifyPeggle.js feat(peggle): overhaul 7 powers with enhanced mechanics, visuals, and audio 2026-07-12 15:29:55 -06:00
verifyRisk.js
verifyRummikub.js
verifySWDBG.js
verifySlots.js
verifySpireClimb.js
verifyStarControl.js feat: add Star Control space combat game 2026-07-14 22:45:56 -06:00
verifyZuma.js