fertig-classic-games/assets
Brian Fertig b061f8eab5 feat(masterofvega): add Colony Focus autopilot and diplomacy audio
- Introduce Colony Focus: a per-colony autopilot that auto-queues one
  building/ship per turn when the queue is empty. Supports seven modes
  (manual, improvement, research, fleet, growth, trade, defense) with
  cost-aware affordability checks matching AI behaviour.
- Add Allocation Focus: one-time slider presets (default, research,
  growth, production, military) that bulk-overwrite channel allocations.
- Refactor colony view flyout into a shared drawer supporting queue,
  colony focus, and allocation focus modes with in-place swapping.
- Replace "Built here" text with hoverable building icon row and
  tooltips on the colony screen.
- Add per-species audience music tracks and diplomacy music ducking when
  seeking/planning an audience.
- Add sound effects for star selection, zoom in/out, and colony view
  opening.
- Back-fill `focus: 'manual'` on old saves for forwards compatibility.
- Add verification tests exercising each focus mode in isolation.
2026-08-08 19:34:12 -06:00
..
fonts
fx feat(masterofvega): add Colony Focus autopilot and diplomacy audio 2026-08-08 19:34:12 -06:00
gamedata
images feat(mastervega): add 10-slot save/load system, game menu, and sound effects 2026-08-08 17:32:11 -06:00
info
music feat(masterofvega): add Colony Focus autopilot and diplomacy audio 2026-08-08 19:34:12 -06:00
speech feat(mastervega): add research choice prompts, Delaunay-controlled-space corridors, and map UX improvements 2026-08-08 08:39:45 -06:00
tutorial-videos
videos feat(masterofvega): add Colony Focus autopilot and diplomacy audio 2026-08-08 19:34:12 -06:00