- Replace flat caps (CAR_CAP, HOUSE_CAP, BUILDING_CAP, WEEK_ROADS) with per-stage values that scale over the run, preventing the week-6 growth plateau where the expanded map stayed empty - Add per-color starvation guards: ensure every unlocked colour has at least 2 houses and 1 building, even if it means exceeding stage caps - Allow spawnHouse/spawnBuilding to bypass caps when a colour is supply-starved or destination-less - Update bridge placement to handle 1-wide rivers (orientation-ambiguous single-cell spans) - Tune PIN_MS_MIN from 3500ms to 2400ms - Extend Monte Carlo verification to 20 weeks with assertions that the city grows past the old week-6 plateau |
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|---|---|---|
| .. | ||
| buildCommonWords.js | ||
| fetchStarControlAssets.js | ||
| genDotLink.js | ||
| genJumble.js | ||
| genKatamino.js | ||
| genMiniCrossword.js | ||
| genPeggleLevels.js | ||
| genPuddingMonsters.js | ||
| genRushHour.js | ||
| genSpireClimbCreatures.js | ||
| genSuperKartTracks.js | ||
| genTetrisAttackPuzzles.js | ||
| genZuma.js | ||
| verifyAdvanceWars.js | ||
| verifyBalatro.js | ||
| verifyBejeweled.js | ||
| verifyBlockFighter.js | ||
| verifyBookwork.js | ||
| verifyCanasta.js | ||
| verifyCivilization.js | ||
| verifyColoradoDefense.js | ||
| verifyCribbage.js | ||
| verifyDotLink.js | ||
| verifyDungeonBoss.js | ||
| verifyGinRummy.js | ||
| verifyJewelQuest.js | ||
| verifyJumble.js | ||
| verifyMahjong.js | ||
| verifyMahjongMatch.js | ||
| verifyMiniMotorways.js | ||
| verifyPaiGowPoker.js | ||
| verifyPeggle.js | ||
| verifyRisk.js | ||
| verifyRummikub.js | ||
| verifySWDBG.js | ||
| verifySlots.js | ||
| verifySpireClimb.js | ||
| verifyStarControl.js | ||
| verifySuperKart.js | ||
| verifyTempest.js | ||
| verifyTetrisAttack.js | ||
| verifyZuma.js | ||