- Implement pure state engine for Blokus rules, move generation, and scoring - Add board geometry, polyomino definitions, and orientation transforms - Integrate heuristic single-ply AI with 5 skill levels (configurable noise/blunders) - Create Phaser scene for board rendering, piece tray, ghost placement, and HUD - Register game in server registry and update client routing/dispatch |
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| assets | ||
| data | ||
| src | ||
| android-chrome-192x192.png | ||
| android-chrome-512x512.png | ||
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| favicon-16x16.png | ||
| favicon-32x32.png | ||
| favicon.ico | ||
| index.html | ||
| styles.css | ||