- Add HP text readout to battle animations showing 1-10 scale HP (matching Advance Wars' classic HP display), with smooth tweening - Extract cursor drawing into procedural texture, keeping it independent of the UI sheet - Add advancewars-ui.png sprite sheet and update artwork config |
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| .. | ||
| advancewars-battlebg.png | ||
| advancewars-battlebg.psd | ||
| advancewars-buildings.png | ||
| advancewars-buildings.psd | ||
| advancewars-terrain.png | ||
| advancewars-terrain.psd | ||
| advancewars-ui.png | ||
| advancewars-ui.psd | ||
| advancewars-units.png | ||
| advancewars-units.psd | ||