- Implement staggered tile pop animation: face overlay flashes on each tile, then shatters into four quadrants that fly diagonally while shrinking/fading - Play 8-bit card sound per tile, 8-bit action/win sounds for 4+/5+ tile clears - Adjust character speed levels in tetrisattack.json (Jerry-1, Michael-2, Steve-2, Victor-3, Klaxon-4) - Replace cursor movement SFX with click sound - Update advancewars-units and tetrisattack-panels sprite sheets and PSDs - Add sfx-click and sfx-casino-win-8bit to preload and sound registry |
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|---|---|---|
| .. | ||
| crosswords | ||
| wordlists | ||
| advancewars-artwork.json | ||
| advancewars-campaign.json | ||
| advancewars-rules.json | ||
| adventure-music.json | ||
| arcadedark-music.json | ||
| balatro-artwork.json | ||
| blockfighter.json | ||
| bookwork.json | ||
| card-backs.json | ||
| civilization-artwork.json | ||
| civilization-rules.json | ||
| colorado-defense-cities.json | ||
| colored-playfields.json | ||
| dotlink.json | ||
| dungeonboss-artwork.json | ||
| hacker-music.json | ||
| jewelquest.json | ||
| jumble-riddles.json | ||
| jumble.json | ||
| katamino.json | ||
| music.json | ||
| nintendo-music.json | ||
| opponents.json | ||
| playfields.json | ||
| puddingmonsters.json | ||
| rushhour.json | ||
| shift-artwork.json | ||
| slots-artwork.json | ||
| spireclimb-artwork.json | ||
| star-control-ships.json | ||
| superkart-artwork.json | ||
| superkart-racers.json | ||
| superkart-rules.json | ||
| swdbg-artwork.json | ||
| swdbg-cards.json | ||
| tetrisattack-artwork.json | ||
| tetrisattack-puzzles.json | ||
| tetrisattack.json | ||
| zuma.json | ||