- Animate card draws, plays, and row refills with smooth flight transitions and mid-flight reveal flips during initial deal - Introduce slot helper methods for consistent card positioning across renderers and animations - Show opponent hand as face-down fan with visible draw/discard pile counts - Track pending card UIDs to prevent rendering cards mid-animation - Support game-specific default playfields via gamesRegistry - Add guardFreshButton to prevent accidental clicks from pointer event bubbling - Add Starscape and Fantasy playfields; set Starscape as default for Star Wars |
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|---|---|---|
| .. | ||
| crosswords | ||
| wordlists | ||
| blockfighter.json | ||
| bookwork.json | ||
| card-backs.json | ||
| colored-playfields.json | ||
| dotlink.json | ||
| dungeonboss-artwork.json | ||
| jewelquest.json | ||
| jumble-riddles.json | ||
| jumble.json | ||
| katamino.json | ||
| music.json | ||
| opponents.json | ||
| playfields.json | ||
| puddingmonsters.json | ||
| rushhour.json | ||
| shift-artwork.json | ||
| slots-artwork.json | ||
| spireclimb-artwork.json | ||
| swdbg-artwork.json | ||
| swdbg-cards.json | ||
| zuma.json | ||