fertig-classic-games/tools
Brian Fertig 9b3dccf4b5 feat(wolfenstein): add enemy vision cone, patrol loop behavior, and weapon sprites
- Implement 90° field-of-view check for idle/patrolling guards (only alerts when player is within cone, in range, and has clear line of sight)
- Change patrol behavior: 0-1 waypoints ping-pong, 2+ waypoints form a one-way loop (home → nodes → home → ...)
- Reduce patrol speed to 50% of chase speed for natural movement
- Update editor to display loop closing line when 2+ patrol nodes exist
- Add new weapon sprite images (gattling, machinegun, plasma, rocket, shotgun)
- Extend map parser to support patrol route definitions via `opts.patrols`
- Add patrol routes to e1m1 (guard at 2.5,18.5) and e1m2 (guard at 9.5,8.5)
- Add comprehensive tests for vision cone (inside/outside edge cases) and patrol loop/ping-pong behavior
2026-08-21 20:23:02 -06:00
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data
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lib
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bloxorzMap.js
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buildCommonWords.js
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fetchStarControlAssets.js
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genBloxorz.js
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genDotLink.js
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genExcitebikeTracks.js
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genGooTower.js
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genJumble.js
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genKatamino.js
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genMiniCrossword.js
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genPeggleLevels.js
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genPuddingMonsters.js
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genRushHour.js
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genSpireClimbCreatures.js
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genSuperKartTracks.js
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genTACampaign.js TAL: smooth obstacle collision push + in-place building upgrades (upgradesFrom) 2026-08-16 18:59:30 -06:00
genTetrisAttackPuzzles.js
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genWolfenstein.js feat(wolfenstein): add enemy vision cone, patrol loop behavior, and weapon sprites 2026-08-21 20:23:02 -06:00
genZuma.js
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readExcitebikeMaps.js
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verifyAdvanceWars.js
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verifyBalatro.js
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verifyBejeweled.js
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verifyBlockFighter.js
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verifyBloxorz.js
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verifyBookwork.js
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verifyCanasta.js
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verifyCivilization.js
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verifyColoradoDefense.js
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verifyCribbage.js
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verifyDotLink.js
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verifyDungeonBoss.js
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verifyExcitebike.js
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verifyGinRummy.js
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verifyGooTower.js
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verifyJewelQuest.js
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verifyJumble.js
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verifyMahjong.js
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verifyMahjongMatch.js
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verifyMasterOfVega.js feat(mastervega): add morale bonus system and espionage restraint diplomacy 2026-08-16 08:12:16 -06:00
verifyMiniMotorways.js
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verifyPaiGowPoker.js
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verifyPeggle.js
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verifyPuddingMonsters.js
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verifyRisk.js
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verifyRummikub.js
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verifyRushHour.js
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verifySWDBG.js
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verifySlots.js
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verifySpireClimb.js
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verifyStarControl.js
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verifySuperKart.js
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verifyTempest.js
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verifyTetrisAttack.js
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verifyTotalAnnihilation.js TA AI Updates 2026-08-17 21:15:32 -06:00
verifyWolfenstein.js feat(wolfenstein): add enemy vision cone, patrol loop behavior, and weapon sprites 2026-08-21 20:23:02 -06:00
verifyZuma.js
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wolfensteinMap.js feat(wolfenstein): add enemy vision cone, patrol loop behavior, and weapon sprites 2026-08-21 20:23:02 -06:00