fertig-classic-games/data
Brian Fertig 97dbe18dd2 feat(mastervega): implement MOO1-style branching tech rungs and corrected racial cost model
- Add branching tech alternatives across all six fields (computers,
  construction, forcefields, planetology, propulsion, weapons). Each
  branched tier has 2+ techs sharing the same rung; researching any one
  clears the rung while leaving siblings researchable as side-picks.

- Correct racial skill to affect tech COST only (Poor 125%, Average 100%,
  Good 80%, Excellent 60%), not availability. Availability is now a flat
  50% roll per tech (75% for Cerebrai/psilon analogue), with a safety
  net that no branched rung can end up with zero available options.

- Add techRungsByField data structure and rungCleared/canResearch/setResearchTarget
  logic so the research screen lets players pick among open rung alternatives
  without losing banked beakers.

- Update sprite sheet layout (+1 row, frames 66-77 for new tech icons).

- Add comprehensive verification tests for cost buckets, rung gating,
  setResearchTarget behaviour, and statistical availability rates.
2026-08-07 20:33:47 -06:00
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crosswords
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wordlists
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advancewars-artwork.json
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advancewars-campaign.json
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advancewars-rules.json
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adventure-music.json
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arcadedark-music.json
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balatro-artwork.json
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blockfighter.json
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bloxorz.json
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bookwork.json
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card-backs.json
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chinese-music.json feat: add Goo Tower game with physics engine, 12 levels, and editor 2026-07-26 10:22:25 -06:00
civilization-artwork.json feat: add barbarian raiders system with warlord ransoms 2026-08-01 18:18:36 -06:00
civilization-rules.json feat: add barbarian raiders system with warlord ransoms 2026-08-01 18:18:36 -06:00
colorado-defense-cities.json
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colored-playfields.json
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dotlink.json
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dungeonboss-artwork.json
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hacker-music.json
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jewelquest.json
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jumble-riddles.json
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jumble.json
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katamino.json
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masterofvega-music.json Updated videos and tweaks 2026-08-07 19:52:30 -06:00
mastervega-artwork.json feat(mastervega): implement MOO1-style branching tech rungs and corrected racial cost model 2026-08-07 20:33:47 -06:00
mastervega-rules.json feat(mastervega): implement MOO1-style branching tech rungs and corrected racial cost model 2026-08-07 20:33:47 -06:00
music.json
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nintendo-music.json
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opponents.json
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playfields.json
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puddingmonsters.json feat: pudding monsters waves 1-3, mahjong match FX, background art 2026-07-26 01:27:36 -06:00
shift-artwork.json Shift Artwork Additions 2026-08-01 11:52:23 -06:00
slots-artwork.json
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spireclimb-artwork.json
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star-control-ships.json
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superkart-artwork.json
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superkart-racers.json
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superkart-rules.json
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swdbg-artwork.json
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swdbg-cards.json
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tetrisattack-artwork.json
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tetrisattack-puzzles.json
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tetrisattack.json
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totalannihilation-artwork.json feat: add radar detection system with jamming and contacts 2026-08-01 14:51:05 -06:00
totalannihilation-campaign.json feat(totalannihilation): overhaul flight model to strafing behavior 2026-08-01 13:15:58 -06:00
totalannihilation-rules.json feat: add radar detection system with jamming and contacts 2026-08-01 14:51:05 -06:00
zuma-music.json tune zuma: slow down ball push speed, add per-level backgrounds & lose fanfare 2026-07-28 17:54:23 -06:00