fertig-classic-games/tools
Brian Fertig 7f1cfcc982 fix(mastervega): build per-galaxy zoom ladder and eliminate pan slack
- Add VegaZoom.js with Phaser-free zoom ladder builder, verifiable headlessly
- Replace hardcoded ZOOMS array with galaxy-sized ladder anchored so the
  bottom rung exactly covers the viewport
- Remove 160 px of pan slack in clampPan so empty space can never be dragged
  into view
- Key semantic-zoom thresholds (isFarZoom / isNearZoom) to ladder index
  instead of absolute scale, keeping behaviour consistent across galaxy sizes
- Add section 3b to verifyMasterOfVega.js with 163 new checks covering
  ladder coverage, covering-zoom invariant, top-rung reach, and tiny-galaxy
  single-step collapse
2026-08-02 00:18:00 -06:00
..
data Excitebike 2026-07-29 22:05:21 -06:00
lib feat(totalannihilation): add flight animation and factory production dials 2026-08-01 09:41:03 -06:00
bloxorzMap.js
buildCommonWords.js
fetchStarControlAssets.js
genBloxorz.js
genDotLink.js
genExcitebikeTracks.js fix(excitebike): rework throttle, heat model, and landing after playtest 2026-07-29 22:34:29 -06:00
genGooTower.js
genJumble.js
genKatamino.js
genMiniCrossword.js
genPeggleLevels.js
genPuddingMonsters.js
genRushHour.js feat(rushhour): redesign level bank, procedural art, and tiered curriculum 2026-07-28 22:12:55 -06:00
genSpireClimbCreatures.js
genSuperKartTracks.js
genTACampaign.js feat(totalannihilation): overhaul flight model to strafing behavior 2026-08-01 13:15:58 -06:00
genTetrisAttackPuzzles.js
genZuma.js Zuma Level Refactor 2026-07-28 21:33:36 -06:00
readExcitebikeMaps.js excitebike: playtest fixes and Wave 5 polish 2026-07-29 23:06:41 -06:00
verifyAdvanceWars.js
verifyBalatro.js
verifyBejeweled.js
verifyBlockFighter.js
verifyBloxorz.js
verifyBookwork.js
verifyCanasta.js
verifyCivilization.js feat: add barbarian raiders system with warlord ransoms 2026-08-01 18:18:36 -06:00
verifyColoradoDefense.js
verifyCribbage.js
verifyDotLink.js
verifyDungeonBoss.js
verifyExcitebike.js feat(excitebike): add cool-zone speed boost and cooldown feedback 2026-08-01 15:44:17 -06:00
verifyGinRummy.js
verifyGooTower.js feat(gootower): add sleeping goo mechanic and redesign levels 2026-07-31 23:37:48 -06:00
verifyJewelQuest.js
verifyJumble.js
verifyMahjong.js
verifyMahjongMatch.js
verifyMasterOfVega.js fix(mastervega): build per-galaxy zoom ladder and eliminate pan slack 2026-08-02 00:18:00 -06:00
verifyMiniMotorways.js
verifyPaiGowPoker.js
verifyPeggle.js
verifyPuddingMonsters.js
verifyRisk.js
verifyRummikub.js
verifyRushHour.js feat(rushhour): redesign level bank, procedural art, and tiered curriculum 2026-07-28 22:12:55 -06:00
verifySWDBG.js
verifySlots.js
verifySpireClimb.js
verifyStarControl.js
verifySuperKart.js
verifyTempest.js
verifyTetrisAttack.js
verifyTotalAnnihilation.js feat: add radar detection system with jamming and contacts 2026-08-01 14:51:05 -06:00
verifyZuma.js Zuma Level Refactor 2026-07-28 21:33:36 -06:00