- Sort player's hand by suit and value for consistent layout - Implement drag-to-sort functionality for the local hand with visual feedback (slot indicators, card displacement, play zone highlighting) - Refactor pass confirmation to include multi-phase animation: outgoing cards fly to target, incoming cards animate in from source, flip to reveal, and settle into sorted positions - Add background to hearts broken indicator for better visibility - Update card interaction handlers to support both click and drag events |
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| .. | ||
| mainMenu.mp3 | ||
| track01.mp3 | ||
| track02.mp3 | ||
| track03.mp3 | ||
| track04.mp3 | ||
| track05.mp3 | ||
| track06.mp3 | ||
| track07.mp3 | ||