fertig-classic-games/data
Brian Fertig 67a7ac857e feat: add Civilization II-lite game engine and UI
Implement a complete turn-based strategy game with:

- Deterministic headless engine: cities, units, combat, research, governments
- Seeded world generation with noise-based terrain, continents, quality scoring
- Isometric map renderer with procedural fallbacks and optional sprite sheets
- AI rivals with strategy phases, diplomacy, trade routes, and unit control
- Full UI: setup, city screen, tech tree, diplomacy, spaceship tracker, victory
- 80 techs, 51 units, 26 buildings, 11 terrains, 6 governments, 5 difficulties
- Comprehensive headless verification suite (rules integrity, worldgen, combat, AI self-play)
2026-07-15 18:56:02 -06:00
..
crosswords
wordlists
balatro-artwork.json Balatro All remaining Icons 2026-07-11 13:07:56 -06:00
blockfighter.json
bookwork.json
card-backs.json
civilization-artwork.json feat: add Civilization II-lite game engine and UI 2026-07-15 18:56:02 -06:00
civilization-rules.json feat: add Civilization II-lite game engine and UI 2026-07-15 18:56:02 -06:00
colorado-defense-cities.json feat(peggle): overhaul 7 powers with enhanced mechanics, visuals, and audio 2026-07-13 17:50:24 -06:00
colored-playfields.json
dotlink.json
dungeonboss-artwork.json More adjustments 2026-07-04 17:48:34 -06:00
jewelquest.json
jumble-riddles.json
jumble.json
katamino.json
music.json
opponents.json
playfields.json feat: add default playfields for board games and new combat theme 2026-07-05 19:21:50 -06:00
puddingmonsters.json
rushhour.json
shift-artwork.json
slots-artwork.json
spireclimb-artwork.json
star-control-ships.json refactor: improve Star Control ship rendering and ship picker UX 2026-07-15 11:45:08 -06:00
swdbg-artwork.json feat(swdbg): overhaul card data from physical set transcription 2026-07-08 22:07:48 -06:00
swdbg-cards.json feat(swdbg): overhaul card data from physical set transcription 2026-07-08 22:07:48 -06:00
zuma.json