- Add beach theme artwork and register paths in artwork JSON - Implement AI rubber-banding that scales AI top speed based on gap to player - Configure engine classes with varying rubber-band strength (Cruiser most forgiving, Turbo least) - Balance racer stats: boost Kona top speed, reduce heavy racer accel/handling - Update verification script to validate new rubber-banding configuration |
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| .. | ||
| data | ||
| games | ||
| scenes | ||
| services | ||
| ui | ||
| words | ||
| config.js | ||
| main.js | ||