- Add beach theme artwork and register paths in artwork JSON - Implement AI rubber-banding that scales AI top speed based on gap to player - Configure engine classes with varying rubber-band strength (Cruiser most forgiving, Turbo least) - Balance racer stats: boost Kona top speed, reduce heavy racer accel/handling - Update verification script to validate new rubber-banding configuration |
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| .. | ||
| fonts | ||
| fx | ||
| gamedata | ||
| images | ||
| info | ||
| music | ||
| speech | ||
| tutorial-videos | ||
| videos | ||