- Add portraitHappy/portraitUpset helpers to react to game events - Track army snapshotted counts on attack phase entry - Trigger upset emotion when a player loses >8 armies in a turn - Show happy emotion on continent capture or defeating 5+ defender armies - Show happy on successful card trades (human and AI) - Enable opponent portrait intros in Risk - Remove deprecated setPortraitThinking method feat(paigow): widen card spread in comparison modal - Add MODAL_CARD_SPREAD constant (55px) for clearer card visibility - Use modal spread in slotX calculation for comparison display - Move Next Round button up 200px for better centering feat(opponents): add Jerry conversation audio references - Add "convo" array to Jerry's opponent entry - Reference maurice and mario conversation audio files |
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| .. | ||
| blockfighter.json | ||
| bookwork.json | ||
| card-backs.json | ||
| colored-playfields.json | ||
| dotlink.json | ||
| jewelquest.json | ||
| katamino.json | ||
| music.json | ||
| opponents.json | ||
| playfields.json | ||
| puddingmonsters.json | ||
| rushhour.json | ||
| shift-artwork.json | ||
| slots-artwork.json | ||
| zuma.json | ||