fertig-classic-games/public/data
Brian Fertig 63ffa35aa4 feat(risk): add portrait emotions for attacks, conquests, and army losses
- Add portraitHappy/portraitUpset helpers to react to game events
- Track army snapshotted counts on attack phase entry
- Trigger upset emotion when a player loses >8 armies in a turn
- Show happy emotion on continent capture or defeating 5+ defender armies
- Show happy on successful card trades (human and AI)
- Enable opponent portrait intros in Risk
- Remove deprecated setPortraitThinking method

feat(paigow): widen card spread in comparison modal

- Add MODAL_CARD_SPREAD constant (55px) for clearer card visibility
- Use modal spread in slotX calculation for comparison display
- Move Next Round button up 200px for better centering

feat(opponents): add Jerry conversation audio references

- Add "convo" array to Jerry's opponent entry
- Reference maurice and mario conversation audio files
2026-06-25 22:57:50 -06:00
..
blockfighter.json
bookwork.json feat: add Bookwork word-battle game with 20-level campaign 2026-06-20 15:51:55 -06:00
card-backs.json
colored-playfields.json feat(yatzi): add AI emotional reactions to score outcomes 2026-06-22 23:20:20 -06:00
dotlink.json
jewelquest.json
katamino.json
music.json
opponents.json feat(risk): add portrait emotions for attacks, conquests, and army losses 2026-06-25 22:57:50 -06:00
playfields.json
puddingmonsters.json
rushhour.json
shift-artwork.json
slots-artwork.json
zuma.json