fertig-classic-games/public
Brian Fertig 63df39442c feat: add Boggle word game with AI opponents and board solver
- Implement full Boggle frontend using Phaser, featuring a wooden tray UI, player word sheet, opponent cards, and an animated hourglass timer.
- Add AI scheduling system that simulates opponent word finds based on configurable skill levels and word length/rarity weighting.
- Introduce pure game logic for adjacency validation, path checking, and classic scoring with duplicate-word resolution.
- Add backend board generation and exhaustive solver using a dictionary trie, exposing `/api/words/boggle/start` for board setup.
- Register Boggle in the game registry, scene router, and opponent selection UI.
- Include tutorial assets for Parchisi.
2026-05-31 15:17:00 -06:00
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assets feat: add Boggle word game with AI opponents and board solver 2026-05-31 15:17:00 -06:00
data New music tracks 2026-05-28 00:02:32 -06:00
src feat: add Boggle word game with AI opponents and board solver 2026-05-31 15:17:00 -06:00
android-chrome-192x192.png Added Favicons 2026-05-24 11:18:57 -06:00
android-chrome-512x512.png Added Favicons 2026-05-24 11:18:57 -06:00
apple-touch-icon.png Added Favicons 2026-05-24 11:18:57 -06:00
favicon-16x16.png Added Favicons 2026-05-24 11:18:57 -06:00
favicon-32x32.png Added Favicons 2026-05-24 11:18:57 -06:00
favicon.ico Added Favicons 2026-05-24 11:18:57 -06:00
index.html refactor: remove multiplayer and Socket.IO in favor of single-player AI games 2026-05-20 18:57:41 -06:00
styles.css feat: add tutorial modal system and register battleship game 2026-05-31 00:04:01 -06:00