- Add 21 new alternate techs across all 6 fields (computers, construction, forcefields, planetology, propulsion, weapons), using icon frames 78-96 - Set research video paths for human and kestrelli species - Expand tech sprite sheet from 8 to 10 rows to accommodate new frames - Add fieldTechLevel() to VegaLogic: displays per-field level as highest known tier × 5 plus extra known techs below the frontier - Display field level in research screen headers - Add verification tests for 3-way branching rungs, fieldTechLevel calculations, and refine availability roll tests to measure unbranched rungs only |
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| fonts | ||
| fx | ||
| gamedata | ||
| images | ||
| info | ||
| music | ||
| speech | ||
| tutorial-videos | ||
| videos | ||