- Implement core Parchisi logic (ParchisiLogic.js) including board rules, move validation, and state management. - Add Minimax-based AI (ParchisiAI.js) with heuristic evaluation for move selection, supporting up to 3 AI opponents. - Create full Phaser game scene (ParchisiGame.js) with animated board, pawns, dice, and UI elements. - Register new game assets (fonts, images, video animations). - Update game registry to support 1-4 players with 3 AI opponents. - Integrate Parchisi into the main scene loader and game room dispatch. |
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| .. | ||
| gameRegistry.js | ||
| index.js | ||
| lobby.js | ||