fertig-classic-games/tools
Brian Fertig 4d864503f2 fix: cap city shields at build cost to prevent overflow display
When a city cannot complete a build (e.g., size < 2 for settlers),
shields were accumulating past the build cost, showing confusing
values like "60/40 shields" or negative turn counts.

- Cap shieldBox at buildCost each turn in processCity
- Clamp displayed shields to min(shieldBox, cost) in city screen
- Add tests verifying shield capping and stalled build completion
2026-07-15 23:36:53 -06:00
..
buildCommonWords.js
…
fetchStarControlAssets.js refactor: improve Star Control ship rendering and ship picker UX 2026-07-15 11:45:08 -06:00
genDotLink.js
…
genJumble.js
…
genKatamino.js
…
genMiniCrossword.js
…
genPeggleLevels.js Peggle Adjustments 2026-07-12 09:14:06 -06:00
genPuddingMonsters.js
…
genRushHour.js
…
genSpireClimbCreatures.js
…
genZuma.js
…
verifyBalatro.js
…
verifyBejeweled.js
…
verifyBlockFighter.js
…
verifyBookwork.js
…
verifyCanasta.js
…
verifyCivilization.js fix: cap city shields at build cost to prevent overflow display 2026-07-15 23:36:53 -06:00
verifyColoradoDefense.js Further Tweaks to Colorado Defense 2026-07-14 13:19:07 -06:00
verifyCribbage.js
…
verifyDotLink.js
…
verifyDungeonBoss.js
…
verifyGinRummy.js
…
verifyJewelQuest.js
…
verifyJumble.js
…
verifyMahjong.js
…
verifyMahjongMatch.js
…
verifyMiniMotorways.js
…
verifyPaiGowPoker.js
…
verifyPeggle.js feat(peggle): overhaul 7 powers with enhanced mechanics, visuals, and audio 2026-07-12 15:29:55 -06:00
verifyRisk.js
…
verifyRummikub.js
…
verifySWDBG.js
…
verifySlots.js
…
verifySpireClimb.js
…
verifyStarControl.js feat: add Star Control space combat game 2026-07-14 22:45:56 -06:00
verifyZuma.js
…