fertig-classic-games/docs
Brian Fertig 508feea4c9 feat(mastervega): split colony management into full-screen colony view
Move colony management (sliders, build queue, catalogue) from the
system-view modal into a dedicated full-screen colony view
(VegaColonyView.js). The system view now inspects worlds read-only
with a "View Colony" button to open the management screen.

Key changes:
- Add VegaColonyView.js with colony screen, build queue flyout,
  scrolling catalogue, allocation sliders with padlocks, and
  planet-type backdrops
- Add world backdrop artwork support (1920×1080, one per planet type)
  declared in mastervega-artwork.json worldBackgrounds
- Add headless queue helpers to VegaLogic.js: collapseQueue,
  moveQueueRun, colonyBuildRate, queueEtas, enqueueMany
- Fix star map pointer blocking (drags no longer pan map through modal)
- Move ORBIT constant to VegaScreens.js, add D.colony depth layer
- Update docs (build-plan, sprites) and verification suite

The colony screen stacks over the system view without requiring a
second modal, hiding the system layer and pausing the orrery while
open.
2026-08-02 11:49:33 -06:00
..
civilization-barbarians-plan.md feat: add barbarian raiders system with warlord ransoms 2026-08-01 18:18:36 -06:00
excitebike-build-plan.md
gootower-build-plan.md
mastervega-build-plan.md feat(mastervega): split colony management into full-screen colony view 2026-08-02 11:49:33 -06:00
puddingmonsters-mechanics-plan.md