Introduce lazy loading for game-specific artwork to reduce startup time. Game assets are now defined in src/data/assetManifest.js and loaded on first entry via src/services/assetLoader.js, replacing the previous approach of loading all game art in PreloadScene. Balatro improvements: - Add bump/shake animation to chips and mult counters on score changes - Animate round score flying into the left-bar readout with explosion - Fix tween cleanup during view swaps to prevent crashes - Add planetSheet artwork path to balatro-artwork.json |
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| .. | ||
| fonts | ||
| fx | ||
| images | ||
| info | ||
| music | ||
| speech | ||
| tutorial-videos | ||
| videos | ||