fertig-classic-games/tools
Brian Fertig 4e56c3bfae feat(totalannihilation): add victory conditions, new defensive towers, and combat improvements
- Introduce configurable victory modes: "commander" (default, kill enemy commander) and
  "annihilation" (fight until army can no longer produce)
- Add Laser Tower (1x1, hitscan) and Missile Launcher (2x2, guided with min-range dead zone)
  as buildable defensive structures with new towerlaser and towermissile weapons
- Units now hold at weapon range when attacking buildings instead of closing to point-blank,
  controlled by new engageHoldFraction constant (0.45)
- Replace center-to-center distance with surface distance for building targets; buildings are
  treated as rectangles with true half-extents, improving combat accuracy
- Buildings (towers) now freely traverse and aim in all directions regardless of art orientation
- Commander unit flagged with isCommander; victory conditions validate presence of commanders
- Update campaign missions to use destroyCommander objective; reseed m02 (old seed unwinnable
  after combat balance changes)
- Add skirmish setup UI for selecting victory conditions
- Update AI skill ladder verification thresholds to account for engage hold behavior
- Add comprehensive tests for victory conditions and defensive structures
2026-07-25 08:23:11 -06:00
..
lib feat: add Total Annihilation game with campaign, AI, and full engine 2026-07-24 20:57:40 -06:00
buildCommonWords.js
fetchStarControlAssets.js
genDotLink.js
genJumble.js
genKatamino.js
genMiniCrossword.js
genPeggleLevels.js
genPuddingMonsters.js
genRushHour.js
genSpireClimbCreatures.js
genSuperKartTracks.js
genTACampaign.js feat(totalannihilation): add victory conditions, new defensive towers, and combat improvements 2026-07-25 08:23:11 -06:00
genTetrisAttackPuzzles.js
genZuma.js
verifyAdvanceWars.js
verifyBalatro.js
verifyBejeweled.js
verifyBlockFighter.js
verifyBookwork.js
verifyCanasta.js
verifyCivilization.js feat(civilization): replace yield text with icon rows and unit chips on city screen 2026-07-23 21:09:08 -06:00
verifyColoradoDefense.js
verifyCribbage.js
verifyDotLink.js
verifyDungeonBoss.js
verifyGinRummy.js
verifyJewelQuest.js
verifyJumble.js
verifyMahjong.js
verifyMahjongMatch.js
verifyMiniMotorways.js feat(minimotorways): dynamic scaling and starvation-safe spawning 2026-07-23 21:55:20 -06:00
verifyPaiGowPoker.js
verifyPeggle.js
verifyRisk.js
verifyRummikub.js
verifySWDBG.js
verifySlots.js
verifySpireClimb.js
verifyStarControl.js
verifySuperKart.js feat(superkart): add missed-checkpoint correction for shortcut detection 2026-07-22 13:00:12 -06:00
verifyTempest.js retune tempest difficulty and fix death persistence 2026-07-21 22:52:07 -06:00
verifyTetrisAttack.js Re-theme stage clear to helping friends with multi-line intros 2026-07-22 20:52:05 -06:00
verifyTotalAnnihilation.js feat(totalannihilation): add victory conditions, new defensive towers, and combat improvements 2026-07-25 08:23:11 -06:00
verifyZuma.js