- Replace the random hex chit assignment with a fixed spiral-based sequence (`CHIT_SPIRAL` and `CHIT_SEQUENCE`) to ensure consistent board layouts. - Randomize the initial player turn order using a shuffled seat array instead of the static snake pattern. - Update the build costs legend UI to display colored resource swatches in a bottom panel. |
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| data | ||
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| index.html | ||
| styles.css | ||