fertig-classic-games/assets/images/ta
Brian Fertig 195e88f2dc feat(totalannihilation): add auto-heal for idle builders
Idle builder units now automatically repair damaged allied structures
and units within their build range. A priority system ensures defensive
buildings are repaired before factories and other buildings. Auto-heal
orders are marked as non-player-assigned so explicit player orders
always take precedence. Builders can re-prioritize targets on a
retargeting cadence, similar to combat target acquisition.

Includes visual asset updates for TA arm and core units/structures.
Adjusts test to isolate passive self-heal from the new auto-heal mechanic.
2026-07-25 20:36:50 -06:00
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originals
arm-structures.png feat(totalannihilation): add auto-heal for idle builders 2026-07-25 20:36:50 -06:00
arm-structures.psd feat(totalannihilation): add auto-heal for idle builders 2026-07-25 20:36:50 -06:00
arm-units.png feat(totalannihilation): add auto-heal for idle builders 2026-07-25 20:36:50 -06:00
arm-units.psd feat(totalannihilation): add auto-heal for idle builders 2026-07-25 20:36:50 -06:00
background.png
core-structures.png feat(totalannihilation): add auto-heal for idle builders 2026-07-25 20:36:50 -06:00
core-structures.psd feat(totalannihilation): add auto-heal for idle builders 2026-07-25 20:36:50 -06:00
core-units.png feat(totalannihilation): add auto-heal for idle builders 2026-07-25 20:36:50 -06:00
core-units.psd feat(totalannihilation): add auto-heal for idle builders 2026-07-25 20:36:50 -06:00