- Implement Hangman game scene using Phaser with a sketch/paper-style UI - Add pure logic module for word masking, wrong guess tracking, and win/loss conditions - Create backend `/api/words/hangman/start` endpoint with curated word pools for easy, medium, and hard difficulties - Register game in scene manager and route dispatcher for seamless menu integration - Add score tracking and basic game state management |
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| .. | ||
| ghostEngine.js | ||
| scrabbleEngine.js | ||
| wordLadderEngine.js | ||
| wordRoutes.js | ||
| wordSearchEngine.js | ||