- Implement client-side Phaser scene and pure scoring/rank logic for the honeycomb-style word game. - Add server-side puzzle generation engine with difficulty bands (easy/normal/hard) and dictionary pre-filtering. - Register game metadata, frontend scene routing, and backend API endpoint (`/words/spellingbee/start`). - Implements NYT-style rules: 7 letters (1 required center), 4+ length words, pangram bonus, and tiered rank progression. |
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| registry.js | ||