fertig-classic-games/assets/music
Brian Fertig b061f8eab5 feat(masterofvega): add Colony Focus autopilot and diplomacy audio
- Introduce Colony Focus: a per-colony autopilot that auto-queues one
  building/ship per turn when the queue is empty. Supports seven modes
  (manual, improvement, research, fleet, growth, trade, defense) with
  cost-aware affordability checks matching AI behaviour.
- Add Allocation Focus: one-time slider presets (default, research,
  growth, production, military) that bulk-overwrite channel allocations.
- Refactor colony view flyout into a shared drawer supporting queue,
  colony focus, and allocation focus modes with in-place swapping.
- Replace "Built here" text with hoverable building icon row and
  tooltips on the colony screen.
- Add per-species audience music tracks and diplomacy music ducking when
  seeking/planning an audience.
- Add sound effects for star selection, zoom in/out, and colony view
  opening.
- Back-fill `focus: 'manual'` on old saves for forwards compatibility.
- Add verification tests exercising each focus mode in isolation.
2026-08-08 19:34:12 -06:00
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vega feat(masterofvega): add Colony Focus autopilot and diplomacy audio 2026-08-08 19:34:12 -06:00
adventure-track01.mp3
adventure-track02.mp3
adventure-track03.mp3
adventure-track04.mp3
adventure-track05.mp3
adventure-track06.mp3
arcadedark-track01.mp3
arcadedark-track02.mp3
chinese-track01.mp3
chinese-track02.mp3
chinese-track03.mp3
hacker-track01.mp3
hacker-track02.mp3
hacker-track03.mp3
mainMenu.mp3
nintendo-track01.mp3
nintendo-track02.mp3
track01.mp3
track02.mp3
track03.mp3
track04.mp3
track05.mp3
track06.mp3
track07.mp3
track08.mp3
track09.mp3
track10.mp3
track11.mp3
track12.mp3
track13.mp3
track14.mp3
track15.mp3
track16.mp3
track17.mp3
track18.mp3
track19.mp3
track20.mp3
zuma-track-01.mp3
zuma-track-02.mp3
zuma-track-03.mp3