fertig-classic-games/tools
Brian Fertig 386ad3efb7 feat: add Goo Tower game with physics engine, 12 levels, and editor
Implement Waves 0-3 of Goo Tower, a World of Goo-inspired physics
puzzle game. Includes:

- GooTowerLogic.js: Verlet integration with XPBD constraints, terrain
  collision, ball-ball collision, strand breaking, crawling agents,
  and 9 goo types (common, ivy, balloon, bomb, block, pokey, bit,
  skull, anchor)
- GooTowerGame.js: Phaser scene with procedural rendering, drag-and-
  drop placement, pipe collection, and win/OCD tracking
- GooTowerEditor.js: Level editor (/?gootower-editor=1) with terrain
  drawing, ball/pile placement, settle/test/export tools
- 12 hand-tuned levels across 2 chapters (teaching + sandbox)
- verifyGooTower.js: 303-check regression harness
- genGooTower.js: Level bank writer
- GooTowerAuto.js: Greedy reference player (winnability gate)
- Wiring into gamesRegistry, main.js, GameRoomScene, and PreloadScene
2026-07-26 10:22:25 -06:00
..
lib feat: add Total Annihilation game with campaign, AI, and full engine 2026-07-24 20:57:40 -06:00
bloxorzMap.js feat: overhaul Bloxorz rendering, mechanics, and level design; update Total Annihilation visuals 2026-07-25 14:50:23 -06:00
buildCommonWords.js
fetchStarControlAssets.js
genBloxorz.js feat: overhaul Bloxorz rendering, mechanics, and level design; update Total Annihilation visuals 2026-07-25 14:50:23 -06:00
genDotLink.js
genGooTower.js feat: add Goo Tower game with physics engine, 12 levels, and editor 2026-07-26 10:22:25 -06:00
genJumble.js
genKatamino.js
genMiniCrossword.js
genPeggleLevels.js
genPuddingMonsters.js feat: pudding monsters waves 1-3, mahjong match FX, background art 2026-07-26 01:27:36 -06:00
genRushHour.js
genSpireClimbCreatures.js
genSuperKartTracks.js
genTACampaign.js feat(totalannihilation): add victory conditions, new defensive towers, and combat improvements 2026-07-25 08:23:11 -06:00
genTetrisAttackPuzzles.js
genZuma.js
verifyAdvanceWars.js
verifyBalatro.js
verifyBejeweled.js
verifyBlockFighter.js
verifyBloxorz.js feat: overhaul Bloxorz rendering, mechanics, and level design; update Total Annihilation visuals 2026-07-25 14:50:23 -06:00
verifyBookwork.js
verifyCanasta.js
verifyCivilization.js feat(civilization): replace yield text with icon rows and unit chips on city screen 2026-07-23 21:09:08 -06:00
verifyColoradoDefense.js
verifyCribbage.js
verifyDotLink.js
verifyDungeonBoss.js
verifyGinRummy.js
verifyGooTower.js feat: add Goo Tower game with physics engine, 12 levels, and editor 2026-07-26 10:22:25 -06:00
verifyJewelQuest.js
verifyJumble.js
verifyMahjong.js
verifyMahjongMatch.js
verifyMiniMotorways.js feat(minimotorways): dynamic scaling and starvation-safe spawning 2026-07-23 21:55:20 -06:00
verifyPaiGowPoker.js
verifyPeggle.js
verifyPuddingMonsters.js feat: pudding monsters waves 1-3, mahjong match FX, background art 2026-07-26 01:27:36 -06:00
verifyRisk.js
verifyRummikub.js
verifySWDBG.js
verifySlots.js
verifySpireClimb.js
verifyStarControl.js
verifySuperKart.js
verifyTempest.js
verifyTetrisAttack.js
verifyTotalAnnihilation.js feat(totalannihilation): add auto-heal for idle builders 2026-07-25 20:36:50 -06:00
verifyZuma.js